© 2019 Big Niche Games LLC Designed by Michael Taylor 

Big Niche Games is an independent game studio based in Austin, Texas that aims to make games that invoke feelings of wonder and create memorable characters that will stick with you long after the game is over.

Michael Taylor is a experienced game programmer, and technical designer. He's worked with a diverse group of teams on a variety of game development projects such as VR Basketball Challenge ( by Viewer Ready), Tonight We Riot (by Pixel Pushers Union 512), and Outpost Delta (by Hidden Achievement), and more. He draws inspiration form game like Metal Gear Solid, Final Fantasy, Star Fox, and his biggest influences are designers such as Goichi Suda, and Eric Chahi.